

The new Cycles X render code will continue to be improved upon with new features, performance, and better handling of complex scenes. Next year Blender's improved animation project should come back to fruition. Blender's procedural texturing system is in "urgent need" of upgrades. A proposal for hybrid sculpting/painting workflow is currently under review. Ongoing improvements to the core architecture and code will continue, particularly for better modularity and performance.

The overall workflow should be similar to Blender 2.8 with no breaking of existing workflows unless there ends up being good reason to do so. Some of the Blender 3.x road-map items include: Blender 3.x will see a lot of work on using the Vulkan API along with other exciting areas. The Blender 3.x road-map was published this morning to provide a fresh look at the changes ahead for this leading open-source 3D modeling software. With Blender 3.0 releasing soon, the Blender project has published a Blender 3.x road-map outlining some of their plans for future releases.
